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Willamette Pentium4-1.800GHz Benchmark Trial  3DMark2001  9643
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自己記録をわずかに「1ポイント」だけ更新しましたので
アップしました・・・ほんとに「1ポイント」(笑)


CPU Pentium4-1.8GHz 478-PGA SL5UK L135B001
CPU Clock 2358MHz
FSB 131-524MHz
RDRAM Clock 524MHz  (Four times)
HSF HedgeHogTypeW (mod) DELTA-8000rpm(dual)
Cooling only air cooling.

VideoBoard Hercules 3DProphetIII Titanium500
GPU Clock 284MHz
V.Memory 599MHz
AGP Clock 87.33MHz
HSF VFS6030(Alpha)+DELTA-8000rpm
Cooling only air cooling.










Platform NVIDIA GeForce3 Ti 500
CPU Optimization D3D Pure Hardware T&L
Width 1024
Height 768
Depth 32 bit
Z-Buffering 24 bit
Texture Format Compressed
Buffering Double
Refresh Rate Default
FSAA Mode None

OPTIONS
Show Title Screens Yes
Continuous Benchmark No
Benchmark Run Count 1
Demo Sounds Enabled Yes
Continuous Demo No
Game Sound Effects Enabled Yes
Game Music Enabled Yes
Game Detail Level Low
RESULTS
3DMark Score 9643
Game 1 - Car Chase - Low Detail 145.6 fps
Game 1 - Car Chase - High Detail 54.1 fps
Game 2 - Dragothic - Low Detail 139.7 fps
Game 2 - Dragothic - High Detail 79.0 fps
Game 3 - Lobby - Low Detail 152.9 fps
Game 3 - Lobby - High Detail 73.0 fps
Game 4 - Nature 56.9 fps
Fill Rate (Single-Texturing) 891.1 MTexels/s
Fill Rate (Multi-Texturing) 1861.7 MTexels/s
High Polygon Count (1 Light) 22.2 MTriangles/s
High Polygon Count (8 Lights) 4.4 MTriangles/s
Environment Bump Mapping 143.7 fps
DOT3 Bump Mapping 164.5 fps
Vertex Shader 68.6 fps
Pixel Shader 113.6 fps
Point Sprites 21.0 MSprites/s




DIRECTX INFO
DirectX Version 8.0

DIRECTDRAW INFO
DirectDraw Version 4.08.00.0400

DISPLAY DEVICES
Description プライマリ ディスプレイ ドライバ
Manufacturer NVIDIA
Name NVIDIA GeForce3 Ti 500
Total Local Video Memory 64MB
Total Local Texture Memory 64MB
Total AGP Memory 32MB
Display Driver nvdisp.drv
Display Driver Version 4.13.01.2311




次は久々に3DMark2000を回してみます。